Choose system · identify partners · draw vectors

Free-Body Diagrams

Replace a complicated physical scene with one chosen system and the external force vectors acting on it. The simplification is the point.

The learner question

How do we strip a messy scene down to only the forces that matter for one object?

Choose the system first. Then list the external interaction partners touching or influencing that system. Convert each interaction into one force vector. Everything else stays out of the diagram.

Diagram contract
one system+all external F\text{one system} + \text{all external } \vec F

Motion arrows, future tendencies, and forces exerted by the system on other objects are not part of the free-body diagram.

Worked model

A book resting on a level table.

1. System: choose the book.

2. Partners: Earth interacts gravitationally; the table interacts by contact.

3. Vectors: gravity points downward and the table's normal force points upward.

4. Omit: no “rest force,” no velocity arrow, and no book-on-table reaction force.

normal
gravity
book isolated from the scene
Diagram builder

Which vectors belong on the sled?

Physical scene

A sled moves right across snow while a taut rope pulls it to the right.

Known interaction partners
Earthsnowrope
sled
free-body diagram
Selected 0 vectors.
Transfer cases
Boundary rule

A free-body diagram is not a picture of the scene. It is a bookkeeping model for external interactions acting on exactly one chosen system.

Velocity is not a force

Motion can be drawn separately when useful, but a velocity arrow does not belong in the force inventory.

Reaction pairs split across diagrams

The force your system exerts on another object belongs on that other object's free-body diagram.

Components are not extra forces

Breaking one angled force into x and y components is a mathematical rewrite of that force, not two additional interactions.

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Next: Net Force & Equilibrium