THE SCULPTED
EARTH

"Geography is the study of the stage on which the human drama is played."— Landscape & Force

Geomorphology Lab

Process Simulator
TimelineT+0 Years

The river flows fast, creating a slight curve due to uneven erosion.

Landforms are not static. They are the result of a constant battle between Uplift (Tectonics building mountains) and Erosion (Water/Ice wearing them down).

The V vs U Rule: Rivers carve sharp "V" shaped valleys. Glaciers carve wide "U" shaped troughs.

Feature Atlas

Fluvial Process

Oxbow Lake

Erosion & Deposition

A U-shaped lake that forms when a wide meander of a river is cut off, creating a free-standing body of water.

Glacial Process

Fjord

Erosion

A long, deep, narrow body of water that reaches far inland. Formed when a glacier cuts a U-shaped valley and the sea fills the void.

Fluvial Process

River Delta

Deposition

Wetlands that form as rivers empty their water and sediment into another body of water, such as an ocean.

Aeolian Process

Mesa / Butte

Erosion

An isolated hill with steep sides and a flat top. Formed by weathering and erosion of horizontally layered rocks.

Coastal Process

Atoll

Biological/Tectonic

A ring-shaped coral reef, island, or series of islets. Formed when a volcanic island sinks, leaving the reef ring behind.