Players
The decision-makers whose outcomes are being modeled. A player can represent a person, firm, state, organism, algorithm, coalition, or other strategic agent.
Game theory studies decisions whose consequences depend on other decision-makers. It formalizes players, strategies, information, timing, and payoffs so strategic incentives can be analyzed instead of guessed from isolated choices.
Before solving a game, specify who acts, what they can choose, what each player values, what they know, and when they move. Equilibrium concepts only make sense relative to that model.
The decision-makers whose outcomes are being modeled. A player can represent a person, firm, state, organism, algorithm, coalition, or other strategic agent.
The actions or contingent plans available to each player. A strategy can be a single move or a rule for acting after many possible histories.
Numbers that encode each player's ranking of outcomes. Their scale matters less than the preference structure they represent.
What each player knows when acting: previous moves, private types, probabilities, signals, rules, or the choices available to others.
Whether choices are simultaneous, sequential, repeated, observed, hidden, or made under commitments changes the strategic structure.
Choose one strategy for each player in a classic Prisoner's Dilemma. The matrix shows the outcome, then checks what each player would gain or lose by changing only their own move while the other player stays fixed.
Each ordered pair is (Player 1 payoff, Player 2 payoff). The numbers encode preferences for this example; they are not money or universal units.
Neither player can improve their own payoff by changing strategies alone. That makes this profile a Nash equilibrium, even though mutual cooperation gives both players a higher payoff.
The Prisoner's Dilemma is famous precisely because individually stable incentives can lead to an outcome both players prefer less than mutual cooperation.
A strategy that gives a player the highest payoff among their available choices, given what the other players are doing.
A strategy that is a best response regardless of the other players' strategies. Many games do not have one.
A strategy profile in which no player can improve their payoff by changing only their own strategy.
An equilibrium can be strategically stable without maximizing total welfare or making every player as well off as another feasible outcome.